http://uxmag.com/articles/creativity-based-research-the-process-of-co-designing-with-users
How to explain co-d in general way
April 27th, 2012customer value
March 8th, 2012Service design looks at how users/customers go through and interact with service with the time being.
My thesis tackles the issue of how to add customer value in the strategic plan by designing playful experiences. In the design of utilitarian services, how to embed playful aspect in the strategic plan.
The end users and stakeholders are involved to co-create hands on scenario.
According to Morris. B. Holbrook, typology of consumer value are EFFICIENCY, EXCELLENCE, STATUS, ESTEEM, PLAY, AESTHETICS, ETHICS, and SPIRITUALITY.
EU project: Design for the senior
March 7th, 2012Protected: To you
February 16th, 2012Behavior chang v.s. Entertainment
October 30th, 2011donation via social media
October 18th, 2011Social media: 4 reasons why donors need to take the leap Stanford Social Innovation Review
Privacy online
September 29th, 2011IoT personas MIT
September 29th, 2011type a name and see what kind of the person she/he is
UX &user involvement in develpment_Sari Kujala
September 26th, 2011User involvement approach (2003): 1.user-center design, 2.participatory design, 3.ethnography, 4.contextual design
UX
The aim is that using the product feels good:
-stimulation (Hassenzahl 2004),
-identification (Hassenzahl), communicate user’s personal values
-rewarding (Van der Heijden),
-surprise (Derbaix and Vanhamme 2003)
sentence completion method for evaluating UX.
check______Exploring playfulness in user experience of personal mobile products
“why we play at work” IDEO
September 24th, 2011keywords: brainstorming, innovative idea, role play, action research, design approach