Behavior chang v.s. Entertainment

October 30th, 2011

Games, Life and Utopia conference 2011

rilla khaled

Blog August, 2011

Serious game institute

Behavior Change Perspectives and Communication Guidelines on Six Child Survival Interventions

Design with Intent_Dan Locktan toolkit

donation via social media

October 18th, 2011

Social media: 4 reasons why donors need to take the leap Stanford Social Innovation Review

note of the day

October 17th, 2011

18.10. frustration is a necessity.

19.10. Where is my cuteness?

with 曹芬

Privacy online

September 29th, 2011

Tim O’reilly

http://www.readwriteweb.com/archives/interview_with_tim_oreilly_on_privacy_global_crises.php

IoT personas MIT

September 29th, 2011

type a name and see what kind of the person she/he is

http://personas.media.mit.edu/

UX &user involvement in develpment_Sari Kujala

September 26th, 2011

User involvement approach (2003): 1.user-center design, 2.participatory design, 3.ethnography, 4.contextual design

UX

The aim is that using the product feels good:

-stimulation (Hassenzahl 2004),

-identification (Hassenzahl), communicate user’s personal values

-rewarding (Van der Heijden),

-surprise (Derbaix and Vanhamme 2003)

sentence completion method for evaluating UX.

check______Exploring playfulness in user experience of personal mobile products

“why we play at work” IDEO

September 24th, 2011

keywords: brainstorming, innovative idea, role play, action research, design approach

http://the99percent.com/articles/7080/IDEO-Big-Innovation-Lives-Right-on-the-Edge-of-Ridiculous-Ideas

PhD dissertation on cooperative design workshop

September 10th, 2011

Design space exploration

recommendation issue

September 6th, 2011

ask for writing a recommendation letter>>>  http://www.wikihow.com/Ask-Your-Professor-for-a-Letter-of-Recommendation-Via-Email

Co-design/academic

April 26th, 2011

Institute

http://www.sdu.dk/Om_SDU/Institutter_centre/C_SPIRE/Forskning